The Open Game License
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (Wizards). All Rights
1. Definitions: (a) Contributors means the copyright and/or trademark owners who have contributed Open Game Content; (b) Derivative
Material means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade,
improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) Distribute means to reproduce, license, rent, lease, sell, broadcast,
publicly display, transmit or otherwise distribute; (d) Open Game Content means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does
not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this
License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) Product Identity means product and product line names, logos and
identifying marks including trade dress; artifacts; creatures, characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions,
likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities,
teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and
any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) Trademark
means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the
Contributor (g) Use, Used or Using means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) You or Your means
the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be
Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the
License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide,
royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your
Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT
NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holders name to the COPYRIGHT NOTICE of any
original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as
expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark in
conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark. The use of any Product Identity in Open Game
Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and
to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing
are Open Game Content.
9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized
version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written
permission from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game
Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days
of becoming aware of the breach. All sublicenses shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make
15. COPYRIGHT NOTICE: Open Game License v1.0a Copyright 2000, Wizards of the Coast, Inc. System Rules Document Copyright 2000, Wizards of the Coast,
Inc; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. Star Wars roleplaying game, Copyright 2000, Wizards of the Coast and
Lucasfilm. Ltd; Authors Andy Collins, Bill Slavicsek, JD Wiker. Swashbuckling Adventures, Copyright 2002, Alderac Entertainment Group; Authors Erik Yaple and Rob Vaux.
The Open Game Content
This posting of the Swashbuckling Adventures and 7th Sea official websites is done under version 1.0 of the Open Game License and the draft version of the d20 System Trademark License,
d20 System Trademark Logo Guide and System Reference Document by permission of Wizards of the Coast. Subsequent printings of this book will incorporate final versions of the license, guide and
AEGs intention is to open up as much of the Swashbuckling Adventures website as possible to be used as Open Game Content (OGC), while maintaining Product Identity (PI) to all aspects of the
7th Sea and Swashbuckling Adventures intellectual property. Publishers who wish to use the OGC materials from this book are encouraged to contact
email@example.com if they have any questions or concerns about reproducing material from the Swashbuckling Adventures or 7th Sea websites in other OGL works. AEG would appreciate
anyone using OGC material from Swashbuckling Adventures in other OGL works to kindly reference Swashbuckling Adventures as the source of that material within the text of their work. Open Game
Content may only be used under and in accordance with the terms of the OGL as fully set forth in the opposite column.
DESIGNATION OF PRODUCT IDENTITY: The following items are hereby designated as Product Identity in accordance with section 1(e) of the Open Game License, version 1.0: Any and all Swashbuckling
Adventures and 7th Sea logos and identifying marks and trade dress, including all Swashbuckling Adventures and 7th Sea product and product line names including but not limited to The
Spycraft Espionage Handbook, Control Screen, Modern Arms Guide, Faceman/Snoop Class Guide, Fixer/Pointman Class Guide, Soldier/Wheelman Class Guide, Season Book #1 and subsequent Season books,
and all Spycraft logos; The Shadowforce Archer Worldbook, The Archer Foundation Chamber Book, The African Alliance Chamber Book, The Company Chamber Book, The European Commonealth Chamber Book,
The Guardians of the Whispering Knife Chamber Book, The Room 39 Chamber Book, The Russian Confederacy Chamber Book, The Hand of Glory Threat Book, The Shop Threat Book, The P.E.R.I.L. Threat
Book, and all Shadowforce Archer logos; any elements of the Spycraft and Shadowforce Archer settings, including but not limited to capitalized names, Chamber names, department and division
names, section names, threat names, characters, gadgets (including but not limited to the usual refinements and other gadgets), historic events, and organizations; any and all stories,
storylines, plots, thematic elements, documents within the game world, quotes from characters or documents, and dialogue; and all artwork, symbols, designs, depictions, illustrations, maps and
cartography, likenesses, poses, Agency, Conspiracy, or department logos, symbols, or graphic designs, except such elements that already appear in the d20 System Reference Document and are
already OGC by virtue of appearing there. The above Product Identity is not Open Game Content.
DESIGNATION OF OPEN CONTENT: Subject to the Product Identity designation above, the following portions of the Spycraft and Shadowforce Archer websites are designated as Open Game Content. All
statistics, including those for NPCs, threats, and gadgets. All class previews (except world elements included in class descriptions).
USE OF MATERIAL AS OPEN GAME CONTENT: It is the clear and expressed intent of Alderac Entertainment Group to add all classes, skills, feats, equipment, prestige classes, and threat and NPC
statistics contained in this volume to the canon of Open Game Content for free use pursuant to the Open Game License by future Open Game publishers.
Some of the portions of this book which are delineated OGC originate from the System Reference Document and are © 1999, 2000 Wizards of the Coast, Inc. The remainder of these OGC portions of
this book are hereby added to Open Game Content and if so used, should bear the COPYRIGHT NOTICE: Spycraft Copyright 2002, Alderac Entertainment Group.
The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned.
d20 System and the d20 System logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the d20 System License version 1.0. A copy of this License can be
found at www.wizards.com.
Dungeons & Dragons® and Wizards of the Coast® are registered trademarks of Wizards of the Coast, and are used with permission.
All contents of this book, regardless of designation, are copyrighted year 2002 by Alderac Entertainment Group. All rights reserved. Reproduction or use without the written permission of the
publisher is expressly forbidden, except for the purposes of review or use consistent with the limited license above.