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PRODUCTSNEW
ROKUGAN
SKU #3103 SRP $29.95
The award-winning Legend of the Five Rings setting in the
enormously-popular d20 system.
*This is a cant miss product for anyone purchasing Oriental Adventures!
This 224-page hardcover supplement picks up where Oriental Adventures
leaves off, going ever deeper into the world of the Emerald Empire.
Rokugan is completely compatible with the Dungeons and Dragons 3rd
Edition d20 system, and includes not only a wealth of world material for
GMs and players, but also new core classes, new prestige classes, new
skills and feats, new spells, and far more. Learn the stories and
history of Rokugan; meet its heroes and join their ranks. Includes
conversion rules, so you can play with existing L5R RPG characters in
the new system.
- Follow-up and strong tie-in to eagerly-awaited Oriental Adventures
book.
- Conversion rules means product will appeal both to existing fans
and to new fans arriving through Oriental Adventures.
Currently available!
DRAGONS
SKU #8502
SRP $26.95
Currently Available
"Let's go kill a dragon."
-Last words of a player who remembers 2nd Edition dragons.
208 pages of our favorite force of nature. Dragons "make" fantasy. The
king of beasts makes his triumphant appearance in this mammoth addition
to the d20 line, including rules for aerial combat, dragon hunters,
dragon riders and new dragons! This book also thoroughly defines the 10
dragons that started it all. AEG's Dragons is a must-have for GMs and
PCs alike.
Currently available!
RELEASING DEC 2001
CREATURES OF ROKUGAN
SKU #3104
SRP $24.95
Fully compatible with Dungeons and Dragons Oriental Adventures
"Eight million spirits call our world home. Most of them are
harmless; we don't even notice them. But with eight million it doesn't
take many to cause trouble."
-The Gakiken
Shape-shifting tricksters. Foul name-bound demons from the depths of
Jigoku. Blood-drinking ghosts. Faceless spirit armies driven only by
vengeance. These are only a few of the creatures that stalk the Jade
Empire.
Creatures of Rokugan is a great resource for Legend of the Five Rings
fans or Dungeons and Dragons players looking for something new and
unexpected. Fans of Asian fantasy will love this book, which contains
dozens of creatures familiar to players of the Legend of the Five Rings
collectible card game and role-playing game, updated to the Oriental
Adventures rules. Also contains advanced rules for playing Naga, Nezumi
(Ratlings), kenku, goblins, and other strange races as player
characters, as well as new feats and prestige classes for monstrous
characters.
d20 Adventure Keep Module: The Undead Series Gottheit
SKU #8319 SRP $2.99
By Douglas Sun
There was supposed to be a town here: people filling the streets, going
about their daily lives, welcoming visitor, offering a respite for
travelers, but there is no one here. The town of Gottheit is completely
deserted, as if every single one of its people had suddenly disappeared
in a wisp of air. What happened to them? And what can the PCs do to
uncover this evil, before it's too late. An adventure for 4-6
characters, levels 9-11
d20 Adventure Keep Module: The Undead Series The Road to
Covenant Hill
SKU #8344 SRP $2.99
By Ree Soesbee
A ruined garrison that is infested with Undead and the true source of an
ancient evil emanates from Covenant Hill. Hearty PCs must root it out
and destroy it, before it engulfs the valley. At the end of their quest,
lies a difficult decision between justice
and greed. An adventure
designed for 4-6 characters, levels 5-8.
d20 Adventure Keep Module: The Undead Series That Which Does Not
Die
SKU #8345 SRP $2.99
By Eric Steiger
That Which Does Not Die" is an adventure for 4-6 characters of levels
3-5. It features the new monster template of the Revenant, a type of
undead which has returned from the grave specifically to seek vengeance
upon its killer. Its up to you to stop it, but thats easier said than
done
How do you kill "That Which Does Not Die?"
d20 Adventure Keep Module: The Undead Series The Flesh is Weak
SKU #8346 SRP $2.99
By Travis Heerman
The peaceful, quiet town of Alstand is gripped in fear. Every night,
friends and neighbors disappear from their homes one by one. Every night
something moves in the old cemetery atop Watchman's Hill where nothing
has moved for a hundred years. Red eyes glisten in the darkness, peering
through shutters at the huddling townspeople within. Ghoulish laughter
and screams of terror mingle on the night breeze. The voices of missing
loved ones beckon from the darkness. Something terrible is happening,
something that must be stopped before the entire countryside is
threatened.
An adventure for 4-6 characters, levels 7-10
RELEASING JAN 2002
d20 Adventure Keep Module: The CITY Series The Dark Elf of
Hosuth
SKU #8336 SRP $2.99
By Ree Soesbee
The city of Hossuth was once a peaceful, primitive lizard man settlement
- but that was before the Dominators; before the Dark Elves came.
Seizing control of the population, the Dark Elves converted the swamps
into a city of their own. They enslaved the lizard man race, and opened
the gates of Hossuth to trade - any race or civilization is now welcome.
Under the city's veneer lies a need for freedom generations old. A fully
detailed city for any level of adventure.
d20 Adventure Keep Module: The CITY Series The Ogre of
DrahkSuhl
SKU #8337 SRP $2.99
By Trravis Heermann
Ogres whisper among themselves of a legendary city, a hidden place where
their kind may meet and trade and rest, where slaves offer up food and
drink and desires without limits. Many believe these are merely rumors
stories for children. Others say the city is a place only for the dead
or perhaps a lost cavern, buried beneath the earth. But they are fools.
The city does exist - and its name is DrahkSuhl. A fully detailed city
for any level of adventure.
d20 Adventure Keep Module: The CITY Series The Prison Island of
Hells Reach
SKU #8338 SRP $2.99
By Mike Mearls
Far from land, where no man dares to tread, lies an island prison, where
only the foulest reprobates belong. It is Hell's Reach. Surrounded by
sharks, infested with dregs, and banished for all of time, those sent to
Hell's Reach never return. A fully detailed city for any level of
adventure.
d20 Adventure Keep Module: The CITY Series The Caravan City of
Azul
SKU #8339 SRP $2.99
By Douglas Sun
Traveling from region to region, nation to nation, continent to
continent is the sprawling camp of Azul. Bustling with people, trade,
and vice, the city consists of weather-beaten tents, stitched hide, and
unending potential. Noises and smells fill the crowds, assaulting your
senses. The "shantytown" sprawled before you is exotic and unlike
anything you've seen before. A fully detailed city for any level of
adventure.
RELEASING FEB 2002
War
#8508
$26.95
Fight. Fight. Fight. Fight. 128 pages of combat. AEG's latest in a long
line of d20 related sourcebooks, this book gives GMs rules for mass
combat, the causes and effects of war, more prestige classes, and rules
and notes on the effects of magic on mass combat. This book brings to
life the very thing that topples nations and makes history. With
campaign advice and artifacts that men have destroyed royalty to find,
this book has everything a growing campaign needs. By the team that
brought you Dragons and Evil.
RELEASING IN MARCH 2002
Monsters
#8509
$24.95
Where reality ends, fantasy starts and at the heart of fantasy lies
monsters. Roaming bands of mercenary monsters run along side their human
and elven compatriots, searching out adventure and making names for
themselves. Orcs, minotaurs, and all the rest are packed into one book.
And now that you have Evil, GMs can run full monster campaigns. Details
about monster culture, psychology, and adventuring provide GMs and PCs
with enough information to run an entire party of trolls, ogres, orcs,
goblins, and more.
Rules for mixed races, new feats, and skills only monsters know. New
prestige classes, rules for PC monster races, and new magic await. From
the team that brought you Evil, Dragons, Undead and War, comes the most
highly anticipated book in the d20 line. |
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