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	<title>Alderac Entertainment Group</title>
	<atom:link href="http://www.alderac.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.alderac.com</link>
	<description>AEG</description>
	<lastBuildDate>Mon, 14 May 2012 13:21:03 +0000</lastBuildDate>
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		<title>Embers of War releases today</title>
		<link>http://www.l5r.com/2012/05/14/embers-of-war-releases-today/</link>
		<comments>http://www.l5r.com/2012/05/14/embers-of-war-releases-today/#comments</comments>
		<pubDate>Mon, 14 May 2012 13:21:03 +0000</pubDate>
		<dc:creator>Nicolas Bongiu</dc:creator>
				<category><![CDATA[L5R]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[CCG]]></category>
		<category><![CDATA[Embers of War]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://www.l5r.com/?p=12523</guid>
		<description><![CDATA[Embers of War, the brand new L5R expansion for the Emperor Edition arc is officially releasing today. Cards from that set will become legal for tournament play on June 2.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.l5r.com/embers-of-war/">Embers of War</a>, the brand new L5R expansion for the Emperor Edition arc is officially releasing today. Cards from that set will become legal for tournament play on June 2.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>If Robot Previews – Then View – EndIf</title>
		<link>http://www.alderac.com/smashup/2012/05/11/if-robot-previews-then-view-endif/</link>
		<comments>http://www.alderac.com/smashup/2012/05/11/if-robot-previews-then-view-endif/#comments</comments>
		<pubDate>Fri, 11 May 2012 14:33:26 +0000</pubDate>
		<dc:creator>Todd Rowland</dc:creator>
				<category><![CDATA[SmashUp]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Smash Up]]></category>

		<guid isPermaLink="false">http://www.alderac.com/smashup/?p=157</guid>
		<description><![CDATA[If date &#62; 5-10-2012 then MsgBox &#8220;We&#8217;re back with Robot previews, and our analysis of your communication patterns detailed a need to downgrade from elegant binary. We hope you enjoy.&#8221; Goto Previews EndIf Microbot Guard Continuing the theme of swarm,... <a href="http://www.alderac.com/smashup/2012/05/11/if-robot-previews-then-view-endif/">Read More &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>If date > 5-10-2012 then MsgBox &#8220;We&#8217;re back with Robot previews, and our analysis of your communication patterns detailed a need to downgrade from elegant binary. We hope you enjoy.&#8221;<br />
Goto Previews<br />
EndIf<br />
<span id="more-157"></span></p>
<p><center><strong>Microbot Guard</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroGuard.jpg"><img class="aligncenter size-full wp-image-111" title="Microbot Guard" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroGuard.jpg" alt="Microbot Guard" width="300" height="420" /></a></center><br />
Continuing the theme of swarm, the Microbot Guard gives you something to do with your swarm. It also introduces us to the &#8220;Microbots&#8221; a sub-set of the Robot faction that makes up most of their &#8220;Action&#8221; slots with small minions.</p>
<p><center><strong>Microbot Fixer</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroFixer.jpg"><img class="aligncenter size-full wp-image-112" title="Microbot Fixer" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroFixer.jpg" alt="" width="300" height="420" /></a></center><br />
You can create a nice combo-chain here, using the previews from this Wednesday: Microbot Fixer -> Zapbot -> Whatever.  Nets you three minions as as single play.  And the fixer fixes up your Microbots as well.</p>
<p><center><strong>Microbot Archive</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroArchive.jpg"><img class="aligncenter size-full wp-image-113" title="Microbot Archive" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroArchive.jpg" alt="" width="300" height="420" /></a></center><br />
Let&#8217;s face it, minions die. Despite our love, caring, watering, walks on the beach, etc. they finally give out.  At least the Microbot Archive might get you something in return!</p>
<p><center><strong>Microbot Alpha</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroAlpha.jpg"><img class="aligncenter size-full wp-image-114" title="Microbot Alpha" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_MicroAlpha.jpg" alt="" width="300" height="420" /></a></center><br />
It all comes together you see?  Plop this guy down and watch the values explode.  Definitely good for a surprise score on a base.  And very combo-licious as he makes ANY minion of yours a Microbot, even those not of the Robot faction. More fuel for him, the Archive, and others we haven&#8217;t yet shown.</p>
<p>The Robots are definitely good for those who love to swarm. Now without the Fixer they can be more than a little fragile. 1 Power is not the toughest and just about every kill action can take them out, but with the right combinations you can pull off amazing things.  For instance, remember last week when we saw &#8220;Hidden Ninja&#8221;?  Let&#8217;s assume a Base is scoring on someone else&#8217;s turn, you react to play:</p>
<p>Hidden Ninja (which lets you play)<br />
Microbot Fixer (who is the first minion you played this turn, so you get to play another)<br />
Zapbot<br />
Zapbot<br />
Microbot Alpha </p>
<p>So right there you played 13 power of minions instantly (yes the math works out, figure in the various bonuses they give, and that&#8217;s not even counting any other microbots that may already be there or on other Bases for the Alpha).</p>
<p>Join us next week when we summon up the arcane power of the Wizards!</p>
<p>All Robots accurately rendered by Bruno Balixa.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Gen Con 2012 Event List</title>
		<link>http://www.alderac.com/blog/2012/05/09/gen-con-2012-event-list/</link>
		<comments>http://www.alderac.com/blog/2012/05/09/gen-con-2012-event-list/#comments</comments>
		<pubDate>Wed, 09 May 2012 15:31:41 +0000</pubDate>
		<dc:creator>Todd Rowland</dc:creator>
				<category><![CDATA[AEG News]]></category>

		<guid isPermaLink="false">http://www.alderac.com/?p=3729</guid>
		<description><![CDATA[You can now view our Gen Con 2012 Events List on this page. Be sure to register for events on Gen Con&#8217;s site early as many will fill up. See you in Indy!]]></description>
			<content:encoded><![CDATA[<p>You can now view our Gen Con 2012 Events List on <a href="http://www.alderac.com/gen-con-events/">this page</a>.  Be sure to register for events on Gen Con&#8217;s site early as many will fill up.  See you in Indy!</p>
]]></content:encoded>
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		<item>
		<title>01010010 01101111 01100010 01101111 01110100 01110011</title>
		<link>http://www.alderac.com/smashup/2012/05/09/robot-previews/</link>
		<comments>http://www.alderac.com/smashup/2012/05/09/robot-previews/#comments</comments>
		<pubDate>Wed, 09 May 2012 13:26:47 +0000</pubDate>
		<dc:creator>Todd Rowland</dc:creator>
				<category><![CDATA[SmashUp]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Smash Up]]></category>

		<guid isPermaLink="false">http://www.alderac.com/smashup/?p=144</guid>
		<description><![CDATA[01001000 01100101 01110010 01100101 00100000 01100001 01110010 01100101 00100000 01110100 01101000 01100101 00100000 01110010 01101111 01100010 01101111 01110100 00100000 01110000 01110010 01100101 01110110 01101001 01100101 01110111 01110011 00101110 00100000 01000100 01101111 01110111 01101110 01101100 01101111 01100001 01100100 00100000 01100001 01101100... <a href="http://www.alderac.com/smashup/2012/05/09/robot-previews/">Read More &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>01001000 01100101 01110010 01100101 00100000 01100001 01110010 01100101 00100000 01110100 01101000 01100101 00100000 01110010 01101111 01100010 01101111 01110100 00100000 01110000 01110010 01100101 01110110 01101001 01100101 01110111 01110011 00101110 00100000 01000100 01101111 01110111 01101110 01101100 01101111 01100001 01100100 00100000 01100001 01101100 01101100 00100000 01101001 01101110 01100110 01101111 01110010 01101101 01100001 01110100 01101001 01101111 01101110 00100000 01100110 01101111 01110010 00100000 01101111 01110000 01110100 01101001 01101101 01100001 01101100 00100000 01100111 01100001 01101101 01100101 00100000 01101011 01101110 01101111 01110111 01101100 01100101 01100100 01100111 01100101 00101110<br />
<span id="more-144"></span></p>
<p><center><strong>01011010 01100001 01110000 01100010 01101111 01110100</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_Zapbot.jpg"><img class="aligncenter size-full wp-image-111" title="Zapbot" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_Zapbot.jpg" alt="Zapbot" width="300" height="420" /></a></center><br />
01011010 01100001 01110000 01100010 01101111 01110100 00100000 01110000 01100101 01110010 01100110 01101111 01110010 01101101 01110011 00100000 01110010 01101111 01100010 01101111 01110100 00100000 01110111 01100101 01100101 01101110 01101001 01100101 00100000 01110100 01101000 01100101 01101101 01100101 00100000 01100101 01100110 01100110 01100101 01100011 01110100 01101001 01110110 01100101 01101100 01111001 00101110</p>
<p><center><strong>01001000 01101111 01110110 01100101 01110010 01100010 01101111 01110100</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_Hoverbot.jpg"><img class="aligncenter size-full wp-image-112" title="Hoverbot" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_Hoverbot.jpg" alt="" width="300" height="420" /></a></center><br />
01001000 01101111 01110110 01100101 01110010 01100010 01101111 01110100 00100000 01100011 01101111 01101110 01110100 01101001 01101110 01110101 01100101 01110011 00100000 01110100 01101000 01100101 01101101 01100101 00101110 00100000 01000001 01110000 01110000 01110010 01101111 01110110 01100101 01100100 00101110</p>
<p><center><strong>01010111 01100001 01110010 01100010 01101111 01110100</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_Warbot.jpg"><img class="aligncenter size-full wp-image-113" title="Warbot" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_Warbot.jpg" alt="" width="300" height="420" /></a></center><br />
01010111 01100001 01110010 01100010 01101111 01110100 00100000 01110011 01100101 01100011 01110101 01110010 01100101 01110011 00100000 01100010 01100001 01110011 01100101 00100000 01100001 01110100 00100000 00110001 00110000 00110000 00100101 00100000 01100101 01100110 01100110 01100101 01100011 01110100 01101001 01110110 01100101 01101110 01100101 01110011 01110011 00101110</p>
<p><center><strong>01010100 01100101 01100011 01101000 00100000 01000011 01100101 01101110 01110100 01100101 01110010</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Robot_TechCenter.jpg"><img class="aligncenter size-full wp-image-114" title="Tech Center" src="http://www.alderac.com/smashup/files/2012/05/SU_Robot_TechCenter.jpg" alt="" width="300" height="420" /></a></center><br />
01010100 01100101 01100011 01101000 00100000 01000011 01100101 01101110 01110100 01100101 01110010 00100000 01101001 01110011 00100000 01101111 01101110 01101100 01111001 00100000 01110010 01101111 01100010 01101111 01110100 00100000 01100001 01100011 01110100 01101001 01101111 01101110 00101110 00100000 01000110 01110101 01101110 01100011 01110100 01101001 01101111 01101110 01110011 00100000 01100001 01110100 00100000 01100001 01100011 01100011 01100101 01110000 01110100 01100001 01100010 01101100 01100101 00100000 01101100 01100101 01110110 01100101 01101100 01110011 00101110</p>
<p>01001001 01101110 00100000 00110100 00111000 00100000 01101000 01101111 01110101 01110010 01110011 00100000 01100001 01100100 01100100 01101001 01110100 01101001 01101111 01101110 01100001 01101100 00100000 01110010 01101111 01100010 01101111 01110100 00100000 01101001 01101110 01100110 01101111 01110010 01101101 01100001 01110100 01101001 01101111 01101110 00100000 01110111 01101001 01101100 01101100 00100000 01100100 01101111 01110111 01101110 01101100 01101111 01100001 01100100 00101110 00100000</p>
<p>01000001 01101100 01101100 00100000 01010010 01101111 01100010 01101111 01110100 00100000 01100001 01110010 01110100 00100000 01100001 01100011 01100011 01110101 01110010 01100001 01110100 01100101 01101100 01111001 00100000 01110010 01100101 01101110 01100100 01100101 01110010 01100101 01100100 00100000 01100010 01111001 Bruno Balixa.</p>
]]></content:encoded>
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		<title>ニンジャストライクアゲイン！</title>
		<link>http://www.alderac.com/smashup/2012/05/04/ninja-strike-agai/</link>
		<comments>http://www.alderac.com/smashup/2012/05/04/ninja-strike-agai/#comments</comments>
		<pubDate>Fri, 04 May 2012 14:49:06 +0000</pubDate>
		<dc:creator>Todd Rowland</dc:creator>
				<category><![CDATA[SmashUp]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Smash Up]]></category>

		<guid isPermaLink="false">http://www.alderac.com/smashup/?p=136</guid>
		<description><![CDATA[現時点ではあなたはそれが安全にあなたの幕府の宮殿を残すことを感じ、あなたの喉で私達のナイフを見つける。そして、我々のプレビューあなたの目で。あなたがすることができますが...]]></description>
			<content:encoded><![CDATA[<p>現時点ではあなたはそれが安全にあなたの幕府の宮殿を残すことを感じ、あなたの喉で私達のナイフを見つける。そして、我々のプレビューあなたの目で。あなたがすることができますが、お楽しみください。<br />
<span id="more-136"></span></p>
<p><center><strong>タイガー暗殺者</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Ninja_TigerAssassin.jpg"><img src="http://www.alderac.com/smashup/files/2012/05/SU_Ninja_TigerAssassin.jpg" alt="" title="SU_Ninja_TigerAssassin" width="300" height="420" class="aligncenter size-full wp-image-137" /></a></center>美しさの致命的なビジョン。終焉のこの花はあなたの家に血を訪問します。辱められる。</p>
<p><center><strong>隠された忍者</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Ninja_HiddenNinja.jpg"><img src="http://www.alderac.com/smashup/files/2012/05/SU_Ninja_HiddenNinja.jpg" alt="" title="SU_Ninja_HiddenNinja" width="300" height="420" class="aligncenter size-full wp-image-138" /></a></center>あなたは私たちを見ることができますか？もちろんいない農民！我々は忍者であり、我々は死の隠されたブレードです。あなたは私たちが表示されている場合、あなたはすでに死んでいる、あなたはすでに死んでいるとあなたは私たちを参照していない場合、数週間のうちにゾンビのプレビューを待ってください。</p>
<p><center><strong>忍者マスター</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Ninja_Master.jpg"><img src="http://www.alderac.com/smashup/files/2012/05/SU_Ninja_Master.jpg" alt="" title="SU_Ninja_Master" width="300" height="420" class="aligncenter size-full wp-image-139" /></a></center>忍者一族のマスター！夜の彼の強大な刃はあなたの体からそれを削除する前に、敬意で頭を下げる必要があります。あなたは彼の強力な忍術に弱いです。リー·ヴァン·クリーフは彼に何の関係もありません。</p>
<p><center><strong>忍者道場</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/05/SU_Base_NinjaDojo.jpg"><img src="http://www.alderac.com/smashup/files/2012/05/SU_Base_NinjaDojo.jpg" alt="" title="SU_Base_NinjaDojo" width="300" height="214" class="aligncenter size-full wp-image-140" /></a></center>私たちの最も隠された聖域、我々はあなたの死を提供するスキルを学ぶ道場。あなたはとてもあなたのドア·ツー·ドア用品を販売して来ていない、歓迎されていません。</p>
<p>あなたが値するよりも私たちの暗い芸術のより多くのプレビューを受けています。これ以上期待しない。このお茶を飲む。</p>
<p><em>すべての忍者芸術は名誉によって示された Isuardi Therianto。</em></p>
]]></content:encoded>
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		<item>
		<title>Mercante Rulebook Now Online!</title>
		<link>http://www.alderac.com/tempest/2012/05/04/mercante-rulebook-now-online/</link>
		<comments>http://www.alderac.com/tempest/2012/05/04/mercante-rulebook-now-online/#comments</comments>
		<pubDate>Fri, 04 May 2012 01:52:58 +0000</pubDate>
		<dc:creator>Edward Bolme</dc:creator>
				<category><![CDATA[Tempest]]></category>
		<category><![CDATA[AEG]]></category>
		<category><![CDATA[eurogame]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Jeff Tidball]]></category>
		<category><![CDATA[Mercante]]></category>

		<guid isPermaLink="false">http://www.alderac.com/tempest/?p=155</guid>
		<description><![CDATA[For those of you who&#8217;d like to get a head start learning about the next of our three Tempest games, the rulebook for Mercante is now available for your perusal in a 10 MB PDF! Click here! You can view... <a href="http://www.alderac.com/tempest/2012/05/04/mercante-rulebook-now-online/">Read More &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>For those of you who&#8217;d like to get a head start learning about the next of our three Tempest games, the rulebook for Mercante is now available for your perusal in a 10 MB PDF! <a href="http://www.alderac.com/tempest/files/2012/05/M_Rules_09May.pdf" title="Mercante Rulebook" >Click here!</a></p>
<p>You can view sample cards on the Mercante page, at the bottom, under the &#8220;Images&#8221; tab. </p>
<p>Mercante is, chronologically, the second Tempest game.  </p>
]]></content:encoded>
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		<item>
		<title>Courtier Rulebook Now Online!</title>
		<link>http://www.alderac.com/tempest/2012/05/02/courtier-rulebook-now-online/</link>
		<comments>http://www.alderac.com/tempest/2012/05/02/courtier-rulebook-now-online/#comments</comments>
		<pubDate>Wed, 02 May 2012 01:56:16 +0000</pubDate>
		<dc:creator>Edward Bolme</dc:creator>
				<category><![CDATA[Tempest]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[AEG]]></category>
		<category><![CDATA[Courtier]]></category>
		<category><![CDATA[eurogame]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Philip duBarry]]></category>

		<guid isPermaLink="false">http://www.alderac.com/tempest/?p=138</guid>
		<description><![CDATA[For those of you who&#8217;d like to get a glimpse into one of our three Tempest games, the rulebook for Courtier is now available for your perusal in a 10 MB PDF! Click here! You can view sample cards on... <a href="http://www.alderac.com/tempest/2012/05/02/courtier-rulebook-now-online/">Read More &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>For those of you who&#8217;d like to get a glimpse into one of our three Tempest games, the rulebook for Courtier is now available for your perusal in a 10 MB PDF! <a href="http://www.alderac.com/tempest/files/2012/05/C_Rulebook_30Apr.pdf" title="Courtier Rulebook" >Click here!</a></p>
<p>You can view sample cards on the Courtier page, at the bottom, under the &#8220;Images&#8221; tab. </p>
<p>Courtier is, chronologically, the first Tempest game.  </p>
]]></content:encoded>
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		</item>
		<item>
		<title>Avast! More Pirate Previews!</title>
		<link>http://www.alderac.com/smashup/2012/04/27/avast-more-pirate-previews/</link>
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		<pubDate>Fri, 27 Apr 2012 15:31:09 +0000</pubDate>
		<dc:creator>Todd Rowland</dc:creator>
				<category><![CDATA[SmashUp]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Smash Up]]></category>

		<guid isPermaLink="false">http://www.alderac.com/smashup/?p=109</guid>
		<description><![CDATA[When last we left you, the tactics of piratin&#8217; be coming clear to you, we hope. Yet we thought today we&#8217;d let you come aboard and learn a bit more of our sea-farin&#8217; ways. Saucy Wench Aye, here be a... <a href="http://www.alderac.com/smashup/2012/04/27/avast-more-pirate-previews/">Read More &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>When last we left you, the tactics of piratin&#8217; be coming clear to you, we hope.  Yet we thought today we&#8217;d let you come aboard and learn a bit more of our sea-farin&#8217; ways.</p>
<p><center><strong>Saucy Wench</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_SaucyWench.jpg"><img src="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_SaucyWench.jpg" alt="Saucy Wench" title="Saucy Wench" width="300" height="420" class="aligncenter size-full wp-image-111" /></a></center></p>
<p>Aye, here be a sight for water-logged eyes. Of course, more than just looks, this lass brings quite a bit of fire with her. &#8216;Tis one thing to move to a base, but you&#8217;ll be wantin&#8217; that base to be cleared of opposition.  Just send in this jewel of the seas.</p>
<p><center><strong>Dinghy</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_Dinghy.jpg"><img src="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_Dinghy.jpg" alt="" title="SU_Pirate_Dinghy" width="300" height="420" class="aligncenter size-full wp-image-112" /></a></center></p>
<p>While the mighty vessels we ply the waves with be the stuff of legend, we know the need for simple, practical modes of transport. The humble dinghy has gotten many a pirate out of, or into, trouble.</p>
<p><center><strong>Buccaneer</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_Buccaneer.jpg"><img src="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_Buccaneer.jpg" alt="" title="SU_Pirate_Buccaneer" width="300" height="420" class="aligncenter size-full wp-image-113" /></a></center></p>
<p>A strong buck this one be.  And he&#8217;s learned the piratin&#8217; ways well.  &#8216;Tis always a better choice to flee and fight another day than throw ones life away over what might be a small bit of plunder.  Now a large bit of plunder&#8230;</p>
<p><center><strong>Tortuga</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Base_Tortuga.jpg"><img src="http://www.alderac.com/smashup/files/2012/04/SU_Base_Tortuga.jpg" alt="" title="SU_Base_Tortuga" width="300" height="214" class="aligncenter size-full wp-image-114" /></a></center></p>
<p>Ah Tortuga, that fine home of refined gentlemen and ladies&#8230; bwahaha!  Nay, this be our port away from home, or our home away for port depending on the day.  And being good pirates, we know leave ways to take advantage of even a loss should violence break out at dear Tortuga.</p>
<p><em>Note: Bases are themed after the factions in the set, but have no inherent bonus or penalty based on the factions there.</em></p>
<p>And with that we&#8217;ve given you a look into our life at sea.  What?  Pardon me&#8230;</p>
<p>Strange lad, one of the wee ones here was singing some song &#8217;bout how well we&#8217;d done and askin&#8217; how many gold doubloons we&#8217;d earned&#8230; no idea what&#8217;s in his head&#8230;</p>
<p>We&#8217;ll be sailin&#8217; off now.  Islands to explore, treasure to be had. We hear that next week a strange group from the far east may be joinin&#8217; you.  I&#8217;d watch out for those fellows though, they are a sneaky lot.</p>
<p><em>All the Pirates be lovingly illustrated by a one Francisco Rico Torres.</em></p>
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		<title>Embers of War Focus: Art</title>
		<link>http://www.l5r.com/2012/04/26/embers-of-war-focus-art/</link>
		<comments>http://www.l5r.com/2012/04/26/embers-of-war-focus-art/#comments</comments>
		<pubDate>Thu, 26 Apr 2012 09:06:43 +0000</pubDate>
		<dc:creator>Nicolas Bongiu</dc:creator>
				<category><![CDATA[L5R]]></category>
		<category><![CDATA[CCG]]></category>
		<category><![CDATA[Embers of War]]></category>
		<category><![CDATA[Featured]]></category>

		<guid isPermaLink="false">http://www.l5r.com/?p=12440</guid>
		<description><![CDATA[by Adrian Burton and Steve Argyle Before we even had a final name for Embers of War we had some themes simmering and brooding. We knew it was a set in a time where the clans have, with one exception,... <a href="http://www.l5r.com/2012/04/26/embers-of-war-focus-art/">Read More &#187;</a>]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify">by Adrian Burton and Steve Argyle</p>
<p style="text-align: justify">Before we even had a final name for Embers of War we had some themes simmering and brooding. We knew it was a set in a time where the clans have, with one exception, been at peace for decades. We wanted to convey a lack of large scale clan conflict in this set and get a better sense that they are, for the most part, at relative peace. There is little samurai versus samurai imagery in the set. Much of the conflict is samurai versus naga or samurai versus nature.</p>
<p style="text-align: justify">Another goal for the set was to work with a large number of artists. We wanted to work with everyone and get a sense of their styles, speed and proficiency. As a result we use 70 artists for Embers when we now use about 40 per set. There are a wide variety of styles in Embers of War because of this. Some old names from the game return: April Lee, Ben Peck, Jason Behnke; as well as many first time L5R artists: Shaun Lindow, Hanna Böving, Eddie Sharam, Miss Tak, to name a couple. It was a wild experience and we received an even better education in the process than we had finishing up Emperor Edition. Now close to a year later you get to see the results.</p>
<p style="text-align: justify">Let’s talk about some numbers and the art in which the Clans appear.</p>
<p>Total number of illustrations commissioned: 180 (including promos)<br />
Number of artists used: 70</p>
<p style="text-align: justify"><strong>Crab Clan</strong>: 15 pieces. The Crab we tried to show were busy still in the art of war. 25 years of rebuilding and gearing up for more conflict with the Shadowlands. They have a more aggressive art but also a lot of preparations themed work. We also wanted to get some ideas of newer technology across with the Crab. The main one to make it in was the trebuchet in Kaiu Onizuka’s background. Speaking of which, Kaiu Onizuka by Bill O’Connor, the Unique of the Crab, the Topaz Champion. We tried to work a sort of personal mon of the Topaz Champion into his banner, some orange highlights and an attempt to mimic the armor of the Topaz Champion with a more Crab pragmatic sense. We also made sure he was armed to the teeth &#8212; four weapons: a war fan and and at least four gigantic slingshots. You will be seeing the result tomorrow with the preview of the card.</p>
<p style="text-align: justify"><strong>Crane Crane</strong>: 17 pieces. We attempted to have the Crane either in court in the Empire or out in cities in the colonies. The intent, of course, to show that the Crane are city people. These are the centers of political power and it’s where you find most influential Crane. Their highest profile Crane character of course is Daidoji Akeha: a unique Daimyo by Mario Wibisono in which we stressed her leadership by having armies lower and to the rear of her. She is turning to give a sense that she just finished speaking to them. We wanted a feeling of a capable samurai, confident eyes, strong posture. Notice the elongated katana hilt for war time and the wielding of a traditional Daidoji spear. We had Mario include heterochromia (two eye colors) as a fun possible story point. She in many ways became the symbolic art of the set for Steve and I.</p>
<p style="text-align: justify"><strong>Dragon Clan</strong>: 19 pieces. Dragon had a great deal of rising action pieces, as if we caught them in the middle of some event. Nothing huge yet, but we wanted to convey that the Dragon are busy actually being involved in the world. They have the most major conflicts yet, but they are participants and staying active. In retrospect the Dragon have possibly some of the best grouping of artists in the set: Tony Foti, Drew Baker, Heather Kreiter, Aaron Miller, Mario Wibisono, and Aurélien Hubert. Kitsuki Daisuke by Aaron Miller is the Dragon’s Unique for the set. I want to convey how very much I love the look on his face &#8212; this incredulous glare asking if the Crane he is talking to thinks he is some sort of a moron. Miller really got the description we offered him. We wanted to get the sense that this is a fellow who is a proficient Kitsuki magistrate who confronts people with the evidence and then lets them screw up and panic and maybe get into a duel. I really feel he hit it spot on.</p>
<p style="text-align: justify"><strong>Lion Clan</strong>: 14 pieces. For the Lion we had a story covering a few cards of the Ikoma scouts heading out to assist an ambushed Unicorn caravan. We wanted them to feel anxious and maybe a bit alarmed at what they are finding as a result. This also let us put the Lion onto terrain they normally don’t get seen around: desert scrub. The artists had to put their minds to work to not let the Lion color palette blur into the scrub lands, and we made some notes to point out where it could be an issue. The Lion received two uniques, Shika whom I’ve talked about ad nauseum about on the <a href="http://l5rart.tumblr.com/">L5R Tumblr</a> (check it out if you haven&#8217;t already!), and Ikoma Hakige by veteran L5R artist Paul Prof Herbert. Prof is the sort of guy who often gets relegated to animals, ratlings and berserkers, which he is great at and we still use him for often. But when given a description he really likes you find he rises to the occasion. We wanted to give him something new to try, thus the Ikoma Daiymo. For Hakige we wanted an honorable, grumpy, sour-faced, heavy-duty Lion. As a result we got a great looking armor, solid composition and the facial expression we were looking for.</p>
<p style="text-align: justify"><strong>Mantis Clan</strong>: 13 pieces. The Mantis have yet to be spoiled so we’ll try to talk around that a tiny bit. Outdoors and in the fray is a good way to sum up the Mantis artwork in this set. We generally try to have the sky in their artwork to maintain that connection to thunder. An artist we brought back is also Jason “I drew Yoritomo” Behnke and, naturally, we had to have him do a Yoritomo, so keep an eye out for Yoritomo Kanaye this set. Fortunately, the Unique for EoW is out for the clan: Tsuruchi Tomaru by Andy Hepworth. Andy has a classic style which he brought to Tomaru. As a character that had prior reference art we wanted to look a little older a little wiser, so he got a mustache, some men to follow his orders and even remembered to bring his katana along this time. He was an exercise if trying to maintain characters aging in a more realistic fashion, something all L5R art directors struggle with from time to time. A secondary favorite of ours are the angry deer. You’ll see.</p>
<p style="text-align: justify"><strong>Phoenix Clan</strong>: 16 pieces. Color was a bit of an increased focus for the Phoenix this set. They have one of our favorite color palettes. Artists were encouraged to play with the Embers theme in the form of fire and the clan colors. We also wanted to show the beginning of Lion/Phoenix tensions which visually we pushed hardest in Asako Megu and Precision. However, we also tried to tie them into some Naga conflict as well as showing a presence in the Colonies. The Unique is of course the exquisite pyromaniac Isawa Koiso by Mario Wibisono. She went through only one draft stage and most of the revisions ended up being to the color of her clothing and eyes to bring her more inline with Phoenix. The level of detail is amazing and tragically not fully appreciated at card size. Her hair pieces have symbols and etch marks on them, and the reflection of her poor target is fully visible in her big eyes.</p>
<p style="text-align: justify"><strong>Scorpion Clan</strong>: 13 pieces. The night time is the right time, and Scorpion are masters of the evening be it outside or inside. Several of the Scorpion pieces are outdoor night scenes. Many of which include the Obsidian Moon hanging in the sky: firstly because it is easier on the coloring for the artists but also because even in full moonlight Scorpion know the nightscape. The Scorpion feature a character whom we both thought was by far one of the most entertaining from an art and story point: Shosuro Ryochi. Clearly used by Nitoshi for dishonoring others we figured he should be shown in the service of his lord &#8212; by &#8230; (you&#8217;ll see that on the 30th when the Scorpion cards are previewed). His art plays up one of our favorite themes about the Scorpion: prove useless to the clan and they will find a use for you. Soshi Yoshihara by Matt Zeilinger is the Scorpion’s Unique this set. The goal with Yoshihara was to find a solid way to convey her dishonoring manipulation. “Drunk angry puppet” was the final idea and it worked out into a fun scene; we were careful to keep it focused on her rather than letting it look more like a strategy style piece.</p>
<p style="text-align: justify"><strong>Spider Clan</strong>: 12 pieces. Finally a full born clan with a generation to establish some looks and traditions, but also done far away in the Colonies. We brainstormed about establishing some looks we could build upon. The only real established look was that of the sohei monks. For the rest we took cues from Daigotsu, Shahai and other high ranking trend-setting first generation Spider. Whites, blacks and silvers were established as the primary clan color scheme and more locked in this set. In brainstorming sessions often we would discuss an idea of heritage of the individual, as all Spider had to descent from another clan at some point. Spider get the benefits of being dark reflections of other clans from whom they coalesced, and as a result come in all shapes and sizes. Daigotsu Takayasu by Andy Hepworth is their set Rare and as an experienced character who was a child previously was a lot of fun. We wanted to show off his vocal prowess and put him in the middle of the fray in the jungles of the colonies all grown up and dangerous.</p>
<p style="text-align: justify"><strong>Unicorn Clan</strong>: 14 pieces. The Unicorn have spent a lot of the early story time trying to establish and maintain the overland routes to the Second City and as a result see a lot more action and violence than many of the other clans. We tried to convey this with a lot more action scenes than all the other clans. One scene we’d really wanted to do was showing a Battle Maiden’s horse getting into the fight as this is a part of the RPG and story that doesn’t always get reflected in the CCG. Thus Utaku Lishan was born with her horse tossing around a desert nomad. Moto Rani by Jason Engle has a strong Death Priest theme: crows, skull, a quieted battlefield. Jason already brings an other worldly mystic lighting to his pieces so he was the first pick when Jim Pavelec wasn’t available to continue working Rani.</p>
<p style="text-align: justify">Well we’ve rambled on for a while here, but we hope we’ve given you some insight into some of the clan goals. Embers of War was a joy to work on and we hope you all enjoy it, we know we did.</p>
<p style="text-align: justify"> We hope that this series of articles brought you great insight onto the Embers of War expansion for Legend of the Five Rings and are looking forward to continuing bringing them to you with the next expansions.</p>
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		<title>Thar Be Pirate Previews, Matey!</title>
		<link>http://www.alderac.com/smashup/2012/04/25/thar-be-pirate-previews-matey/</link>
		<comments>http://www.alderac.com/smashup/2012/04/25/thar-be-pirate-previews-matey/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 14:09:53 +0000</pubDate>
		<dc:creator>Todd Rowland</dc:creator>
				<category><![CDATA[SmashUp]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Smash Up]]></category>

		<guid isPermaLink="false">http://www.alderac.com/smashup/?p=96</guid>
		<description><![CDATA[Ahoy there swabs! We be startin&#8217; the preview of the Smash Up with the terrors of the high seas, the Pirates. Bringing to the game their skill with sailin&#8217;, Pirates be masters of movement you see. While not every card... <a href="http://www.alderac.com/smashup/2012/04/25/thar-be-pirate-previews-matey/">Read More &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Ahoy there swabs! We be startin&#8217; the preview of the Smash Up with the terrors of the high seas, the Pirates. Bringing to the game their skill with sailin&#8217;, Pirates be masters of movement you see. While not every card in their deck be about movin&#8217; to and fro, most are, and that can create some mighty large complications for one&#8217;s opponents when it comes to the scorin&#8217; of bases.</p>
<p>We be showin&#8217; you four cards from the Pirates today, four on Friday. The rest, well, perhaps those of a strong constitution for treasure huntin&#8217; may be finding them before the release of the game, but likely not.</p>
<p><center><strong>The Pirate King</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_King.jpg"><img class="aligncenter size-full wp-image-98" title="Smash Up Pirate King" src="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_King.jpg" alt="Smash Up Pirate King" width="300" height="420" /></a></center><br />
How best to be startin&#8217; but with the master of the sails? The Pirate King brings power and surprise to the seas. Aye, your opponents will know he&#8217;s out sailin&#8217; the waters, but they will always have to be afraid of his sudden ability to go full sail towards a scoring base, procuring the points they so valiantly fought for, right from under their noses.</p>
<p><center><strong>The First Mate</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_FirstMate.jpg"><img class="aligncenter size-full wp-image-99" title="Smash Up First Mate" src="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_FirstMate.jpg" alt="Smash Up First Mate" width="300" height="420" /></a></center>A hearty and good lad, bright eyed and dreamin&#8217; of being a mighty pirate. He could have taken his chances on Melee Island but he chose to come with us instead! That be an in-joke for those of the computer-gamin&#8217; persuasion&#8230; Anyway, the First Mate be a tough little fellow to crack. Once he&#8217;s on the table, as it were, his enthusiasm keeps him around much longer than most. Aye, if he be getting several First Mates in play, one can move a great amount of power from base to base indeed.</p>
<p><center><strong>Full Sail</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_FullSail.jpg"><img class="aligncenter size-full wp-image-100" title="Smash Up Full Sail" src="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_FullSail.jpg" alt="Smash Up Full Sail" width="300" height="420" /></a></center><br />
The open sea, nothing better than feeling that salty air movin&#8217; through your locks. Well, nothing better except stealing victory from those slimy dogs against you, eh? Full Sail can be used as a normal action or, due to our keen senses, it can be used as a Special, stealin&#8217; yet another win from those dirty swabs. And note that we don&#8217;t care who be on the ships, those little green men, the quiet ones in the black pajamas, whoever, we&#8217;ll bring &#8216;em along if they be helpin&#8217; us claim the booty&#8230; as it were.</p>
<p><center><strong>Cannon</strong><br />
<a href="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_Cannon.jpg"><img class="aligncenter size-full wp-image-101" title="Smash Up Pirate Cannon" src="http://www.alderac.com/smashup/files/2012/04/SU_Pirate_Cannon.jpg" alt="Smash Up Pirate Cannon" width="300" height="420" /></a></center><br />
Ah the smell of blackpowder as it brings a wretched dog&#8217;s vessel to Davey Jones&#8217; locker. We can&#8217;t all be about sailin&#8217;, every so often even the most keen of us must mix fightin&#8217; into our repartee. The Cannon may be a simple weapon for us of the pirating nature, but it does the job well.</p>
<p>Be joinin&#8217; our crew on Friday for more of your Pirate lessons!</p>
<p><em>All the Pirates be lovingly illustrated by a one Francisco Rico Torres.</em></p>
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