Category: Diary
Guildhall Design Diary Part 4: Luck Would Have It
This is the final part of the Guildhall design diary by designer, Hope S. Hwang. Go to the beginning. Go to part 3. At Tokyo Game Market, a convention for amateur board game designers, I had a lucky opportunity. I… Read More »
Guildhall Design Diary Part 3: Homing In
This is part 3 of the Guildhall design diary by designer, Hope S. Hwang. Go to the beginning. Go to part 2. Emmanuel Beltrando of Moonstergames had given me important feedback. So I dramatically changed the game–close to a revolution…. Read More »
Guildhall Design Diary Part 2: Game Change
This is part 2 of the Guildhall design diary by designer, Hope S. Hwang. Go to part 1 The first playtest was a success. People liked Gamun. But there was some negative feedback—too many effects on characters and a long… Read More »
Guildhall Design Diary Part 1: The Start of Guildhall
Designer Hope S. Hwang has kindly provided us with a look into the creation of Guildhall. This week, the start of Guildhall! The start of Guildhall was to make a small and simple card game with “brain works.” I wanted… Read More »



