Latest News
For those of you who’d like to get a head start learning about the biggest of our Tempest games, the rulebook for Dominare is now available for your perusal in a 11 MB PDF! Click here! You can view sample… Read More »
Personality Spotlight: King Arnaud IV
His Royal Highness King Arnaud IV of the City-State of Tempest, oft called Arnaud the Lucky Sex: Male Skin Tone: Olive Hair: Brown Eyes: Brown Age: Old Hand: Right King Arnaud IV has been an eminently mediocre king. He wanted… Read More »
Board Game Geek Previews Love Letter
With a gratuitous discussion of whom Prince Arnaud of Temepst looks like. http://boardgamegeek.com/blogpost/12945/new-game-round-up-emanuele-ornella-self-publishes
Love Letter: The Next Tempest Game
As you may have noticed by the new slider item at the top of the home page, we have a new game in the Tempest line: Love Letter by designer Seiji Kanai. We will have more about this fast-playing, highly… Read More »
Tempest Production Update
FYI, Courtier, Dominare, and Mercante are all on press. We are awaiting an off-press date from the printer.
Dominare Gets Its First Award
Although they consistently mispronounced the name, the fine gentlemen at This Board Game Life has nothing but good to say about Dominare, the epic game for the Tempest line, giving it a TBGL Gold Medal.
Tempest: Origins
by John Zinser, AEG CEO “You make what you play.” A wise game designer once told me that, and after 20 years of making games I tend to agree with that statement. There is no doubt that companies bandwagon for… Read More »
It’s Quiet… Too Quiet…
You may have noticed that the Tempest blog has been very quiet over the last two months. You may also have noticed that we are launching Smash Up at Gen Con. The two are related; we have a lot to… Read More »
Tempest Challenge on MTV Geek
Matt Morgan at MTV Geek has thrown out a challenge to game designers across the planet. If you think you have what it takes, you might want to register for our Game Designer’s Toolkit.
Development at AEG
Courtier Design Article #4 by Philip duBarry My experiences pitching Henry the Great had not led to publishing success, although each failure had added just a little bit more polish to the game. During Gen Con 2011 I would have… Read More »






