Peter McPherson talks about the origins of this little game in big space, leading up to its release. Let’s tear some wormholes in space-time! I can point to the moment of inspiration for this game: re-reading Becky Chamber’s incredible book The Long Way to a Small, Angry Planet. The story focusesRead More →

Nature’s Wrath brings Guardian Keys into the game like never before. Normally, the keys serve as the “timer” for games of Thunderstone Quest, triggering the endgame for players. They still do that of course, but in Nature’s Wrath, they go a bit beyond. First off, your cards will actually start toRead More →