It’s 5:30 AM and I just dropped off the last visitor to the Larkstone house for 2019 at the Airport.  I know I have talked a lot about Larkstone this year but there is a good reason. Setting up this house has been one of the best decisions we haveRead More →

The final show of the year is behind us and as with every year we need to be thinking about the year ahead.  At PAX Unplugged this year I had about 10 conversations with near-peer companies and start-ups about convention planning.  There are so many shows now you could attendRead More →

We have been incredibly happy with War Chest’s reception over the last year. Following the reviews, the comments, and the discussions has been a real treat. One thing that came up again and again was how expandable people thought the game was. Of course we agreed—we had lots of differentRead More →

Anyone close to me knows how excited I am for this release.  Ecos is a John D Clair design that brings together a unique combination of mechanics so that up to 6 players can play simultaneous turns building the world and populating it with mountains, forests, and animals.   I firstRead More →

I just heard today about the passing of my friend, Rick Loomis.  His battle with cancer has ended and another hero has been taken from us by that boss monster we have yet figured out a way to slay on a regular basis.   F$%& Cancer I did not spend aRead More →