As gears turn, empires are forged!
Once, the world of Mekannis was united and prospered under the guidance of the Great Engine—an enormous thinking machine built into the molten heart of the world. Over millennia, Mekannis was transformed until every piece of land was incorporated into the gears and levers of the Engine itself. An act of hubris by the world’s rulers caused a series of devastating malfunctions that shattered the land and the death of the Great Engine. Now four empires rise to dominance. The Kestrel Dominion, descending from ancient hereditary rulers and cherishing their ancestral tradition of honor; Nova Centralis, a plutocratic nation built upon exploiting wealth and greatly desirous of maintaining their economic edge; the Sylphian Commonwealth, a once-verdant land now poisoned by the aftereffects of the Engine’s destruction; and the Grail Prelacy, a theocratic nation emboldened by prophecies of ultimate victory. Each empire vies to fulfill the prophecy and restore the Great Engine, the source of ultimate power.
In Empire Engine, players take on the role of a mighty empire, powered by rotating gears. During the game, players simultaneously choose actions to attack, defend, salvage, export, or collect resources (goods for export, soldiers to attack your opponents and inventions to score points). Players use their gears to rotate their engines, and in each round perform the actions on the top edges of their engines. The player who scores the most points for the goods, soldiers and inventions in their score pile at the end of the game is the winner!
Download the Empire Engine Rulebook (2MB PDF)
Click here to check out the lore and background stories.
Click here to check out the design diary.
30 minutes playtime
46 Wooden cubes
8 Engine cards
8 Gear cards
1 Round Track card
1 Starting player card
4 Reference cards
1 Empire bag
SKU: AEG 5817
Case Count: 48
“For those who consider themselves gamers, this game has a lot to offer.” —The Frugal Hobbyist
“It’s a microgame for Eurogamers…people who love the aspect of constantly dancing between disaster and triumph.” —Board Game Brawl Reviews
“Gives you a feeling that you played a much bigger, larger game; a true civilization game. This is an impressive game!”—Marcowargamer
“It’s really cool. I really like the aspects how one gear is your score gear and one is your production gear. Definitely take a look at it.” —Drive Thru Review
“I think it’s really cool that there are three mechanics that are dovetailed so seamlessly, that to me they really see like one mechanic. I really like the depth of this game.” —The Spiel