An intergalactic dice game of fleet management for 2-5 Space Base Commodores

Designer: John D Clair
Twitter: @JohnDClair
Instagram: @JohnDClair

As the commodore of a Space Base, your job is to draft new ships into your fleet to work and patrol the 12 sectors under your watch. Use cargo vessels, mining ships, and deploy carriers to earn profits and expand your influence. Only one Space Base commodore will be promoted to U.E.S. Admiral of the Fleet!

Space Base is a dice game where players draft ships into their Space Base. Every turn, no matter whose turn, players harvest rewards from their Space Base, whether those rewards are an increase in your baseline income, credits for the next turn, influence or some other powerful effect that will lead you to victory. Space Base has you involved and engaged on every player’s turn, from the first roll of the dice to the last!

Game Info

Players: 2-5 
Ages: 14+
Playing Time:  60 minutes

Contents

204
45
5
1
2

Cards
Wooden cubes
Player boards
Rulebook
Dice

Retailer Info

SKU: AEG 7032
UPC: 7-29220-0732-6
MSRP: $44.99
Case Count: 6

Game Info

Players: 2-5 
Ages: 14+
Playing Time:  60 minutes

Retailer Info

SKU: AEG 7032
UPC: 7-29220-0732-6
MSRP: $44.99
Case Count: 6

Contents

204
45
5
1
2

Cards
Wooden cubes
Player boards
Rulebook
Dice

Game Expansions

The Emergence of Shy Pluto

This expansion to Space Base is a collection of story-based scenarios that introduce new content to Space Base via a narrative structure. Not only are new ships added, but new scenarios are included as well. Once the story is completed it may be replaced or the contents can be mixed together with your Space Base core game.

Command Station

Following the events surrounding Shy Pluto, two new zones within known space have opened up. The Admiral has promoted two new Captains to the rank of Commodore to command these new Space Bases and work their sectors!

 

 

Biodome

Space Base: Biodome adds the new Hypernet craft, which can be placed in any sector instead of an assigned sector!

The Mysteries of Terra Proxima

A New addition to the galaxy and A New Way to Expand Your Game!

Merging the power of Shy Plutonium with new starship technologies has allowed the U.E.S. Science Corps to reach the distant stars of Alpha Centauri, and discover the planet Terra Proxima. Strange ruins and vast fields of fungi cover much of the planet. Eager for knowledge, the U.E.S. authorizes colonization!

How to play

BoardGameGeek

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The Game Boy Geek

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Jon Gets Games

Jamey Stegmaier

Show Me How To Win

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