We have been incredibly happy with War Chest’s reception over the last year. Following the reviews, the comments, and the discussions has been a real treat. One thing that came up again and again was how expandable people thought the game was. Of course we agreed—we had lots of different
L5R Story, Game of Thrones, and Dragonlance story spoilers in this post. Running a storyline CCG the way AEG did it is not an easy task. As I had mentioned earlier we looked at our storyline games as a hybrid card game/rpg. We created factions for players to identify with,
Anyone close to me knows how excited I am for this release. Ecos is a John D Clair design that brings together a unique combination of mechanics so that up to 6 players can play simultaneous turns building the world and populating it with mountains, forests, and animals. I first
For nine months we scraped, demoed, and clawed to keep the L5R CCG alive. Making the L5R CCG profitable was Mount Everest, we were on the hardest part of the ascent, and we were looking for an Angel Investor to help us reach the summit (and not die trying).